Networking
Vertexia networking is strictly Client-Server. Clients do not trust other clients. RemoteEvents act as the explicit bridge for sending custom payloads back and forth between the security boundary.
RemoteEvent
A lightweight node injected into the Workspace. Scripts and LocalScripts look up this node by Name and bind to its signals.
Server-Side Listening
When a client fires the server, the server validates the origin and passes the explicit player instance as the first argument, followed by the payload.
API Methods
TargetEvent:FireServer(Args): Invoked by a LocalScript to send data to the server.TargetEvent:FireClient(TargetPlayer, Args): Invoked by a Script to target a specific connected client.TargetEvent:FireAllClients(Args): Invoked by a Script to broadcast data to every connected peer.
Signals
OnServerEvent: Listened to byScript.OnClientEvent: Listened to byLocalScript.