Scripting (Luau)
Vertexia embeds a complete Luau Virtual Machine. Server logic is executed via Script instances, while client logic executes via LocalScript instances. Both leverage the custom InstanceApi to interact with the engine.
Global Environment
workspace: Direct reference to the Workspace container holding all physical objects.ui_node: Direct reference to the root UI layer canvas.Players: Direct reference to the group node managing all connected player characters.game: A structured table exposing{ Workspace = workspace, UI = ui_node, Players = Players }.script: A self-reference to the specific script executing the current thread.
Instance API
Instances are created using the standard factory pattern.
Instance.new
Instantiates a new engine object.
Instance.new(ClassName: string, Parent?: VertexiaInstance)
Supported ClassNames:
Part, Cube, Sphere, Cylinder, Wedge, CornerWedge, Truss, Hinge, Seat, Weld, TextLabel, Model, UIText, UIButton, UIImage, Sound, Explosion, NPC, RemoteEvent.
IsPlayerTouching
Detects if a player is physically overlapping a specific brick. Returns the player node or nil.
IsPlayerTouching(TargetBrick: VertexiaInstance)
Custom Data Types
Vertexia injects standard data structures mapped to the internal engine mathematics.
Vector3.new(X: number, Y: number, Z: number)Color.new(R: number, G: number, B: number, A?: number)
Signal Management
Engine events are managed through a custom RBXScriptSignal wrapper mapped into Luau metatables.
TargetInstance.Touched:Connect(CallbackFunction)TargetInstance.TouchStarted:Connect(CallbackFunction)TargetInstance.TouchEnded:Connect(CallbackFunction)
All callbacks are automatically wrapped in native coroutines to ensure non-blocking execution across the engine loop.
Task API
The task library handles coroutine yielding and engine-step deferral.
task.spawn(Function, ...): Immediately invokes a function on a separate coroutine thread.task.wait(Time): Yields the current thread for the specified amount of seconds, resuming on the next engine process tick. (Also aliased globally aswait).